Refactoring per inserimento texture

This commit is contained in:
2026-06-22 16:39:59 +02:00
parent 821dd67b5b
commit 37619774f2
8 changed files with 48 additions and 9 deletions
+4 -2
View File
@@ -5,12 +5,14 @@
class Coscia : public PieceInterface{
private:
const sf::Vector3f coscia_Dim = {80, 200, 80};
const sf::Color coscia_Col = sf::Color::Yellow;
const sf::Texture TextureF = sf::Texture(TEXTUREPATH + "cosciaF.png");
const sf::Texture TextureL = sf::Texture(TEXTUREPATH + "cosciaL.png");
const std::string TEXTURE_F = std::string("cosciaF.png");
const std::string TEXTURE_L = std::string("cosciaL.png");
public: