Refactoring per inserimento texture

This commit is contained in:
2026-06-22 16:39:59 +02:00
parent 821dd67b5b
commit 37619774f2
8 changed files with 48 additions and 9 deletions
+7
View File
@@ -7,6 +7,13 @@ Torso::Torso(rb::Vector3 coords, _Float16 mass){
globalPos = {0,0,0};
initialize_shapes(torso_Dim);
try{
setTextures(TEXTURE_F,TEXTURE_L);
}
catch (const char* &e){
printf("Caviglia: %s\n", e);
}
}
Torso::~Torso(){