#include #include #include "../../rigidbody/headers/rb.hpp" #ifndef PIECE_INTERFACE_H #define PIECE_INTERFACE_H enum class ReferencePlane { XY, YZ, XZ }; //classi class PieceInterface{ protected: void initialize_shapes(sf::Vector3f dim){ shapeXZ = new sf::RectangleShape({dim.x, dim.y}); shapeYZ = new sf::RectangleShape({dim.z, dim.y}); shapeXZ->setOrigin({dim.x/2,dim.y/2}); shapeYZ->setOrigin({dim.z/2,dim.y/2}); shapeXZ->setFillColor(color); shapeYZ->setFillColor(color); } public: sf::Shape* shapeXZ, *shapeYZ; rb::Vector3 globalPos; rb::rigidbody body; sf::Color color; virtual void update(unsigned int pos) = 0; virtual sf::Shape* draw(ReferencePlane plane) = 0; virtual ~PieceInterface(){} }; #endif