#include "piece_interface.hpp" #ifndef COSCIA_H #define COSCIA_H class Coscia : public PieceInterface{ private: const sf::Vector3f coscia_Dim = {80, 200, 80}; const sf::Color coscia_Col = sf::Color::Yellow; const std::string TEXTURE_F = std::string("cosciaF.png"); const std::string TEXTURE_L = std::string("cosciaL.png"); public: Coscia(rb::Vector3 coords, _Float16 mass); ~Coscia(); void update(sf::Clock cl, float multiplier) override; sf::Shape* draw(ReferencePlane plane) override; }; #endif