Fix dei warning e posizione texture

This commit is contained in:
2026-06-22 16:08:39 +02:00
parent 4ac25779bd
commit 821dd67b5b
5 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -81,7 +81,7 @@ void Lower_Body::update(sf::Clock cl, float multiplier){
float dxAcc = dx->getZ_Acc() ;
int64_t Dtime = cl.getElapsedTime().asMicroseconds();
if (prevT == 0) prevT >= Dtime;
if (prevT == 0) prevT = Dtime;
float dt = (float(Dtime) / 1000000.0) - (float(prevT) / 1000000.0);
prevT = Dtime;
+1 -1
View File
@@ -2,7 +2,7 @@
#include <math.h>
#include "../../rigidbody/headers/rb.hpp"
#define TEXTUREPATH std::string("../../../textures/")
#define TEXTUREPATH std::string("./../../textures/")
#ifndef PIECE_INTERFACE_H
#define PIECE_INTERFACE_H
+1 -1
View File
@@ -115,7 +115,7 @@ void Sensore::calcRotWithG(unsigned int index){ // calcolo rotazione con valori
}
float Sensore::getZ_Acc(){
int id = *dataPos;
//int id = *dataPos;
float tmpAcc = 0;
rb::Vector3 acc = body.getAcc();
+1 -1
View File
@@ -87,7 +87,7 @@ void rigidbody::calcPos(const float Dtime){
void rigidbody::step(const sf::Clock time, float multiplier){
int64_t Dtime = time.getElapsedTime().asMicroseconds();
if (prevT == 0) prevT >= Dtime;
if (prevT == 0) prevT = Dtime;
float dt = ((float(Dtime) / 1000000.0) - (float(prevT) / 1000000.0)) * multiplier;