Caricamento v0.2
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@@ -51,7 +51,7 @@ void rigidbody::setRot(const Vector3_s Nrot){
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if (Nrot.size() != 3) throw "Vel vector must be 3 in lenght!";
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int i = 0;
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for (float axis : Nrot){
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for (_Float16 axis : Nrot){
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rot[i] = axis;
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i++;
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}
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